A foo walks into a bar, takes a look around and says: "Hello world!"
A young Programmer and his Project Manager board a train headed through the mountains on its way to Wichita. They can find no place to sit except for two seats right across the aisle from a young woman and her grandmother. After a while, it is obvious that the young woman and the young programmer are interested in each other, because they are giving each other looks. Soon the train passes into a tunnel and it is pitch black. There is a sound of a kiss followed by the sound of a slap. When the train emerges from the tunnel, the four sit there without saying a word. The grandmother is thinking to herself, "It was very brash for that young man to kiss my granddaughter, but I'm glad she slapped him." The Project manager is sitting there thinking, "I didn't know the young tech was brave enough to kiss the girl, but I sure wish she hadn't missed him when she slapped me!" The young woman was sitting and thinking, "I'm glad the guy kissed me, but I wish my grandmother had not slapped him!" The young programmer sat there with a satisfied smile on his face. He thought to himself, "Life is good. How often does a guy have the chance to kiss a beautiful girl and slap his Project manager all at the same time!"
Girls are like Internet Domain names, the ones I like are already taken.
Wikipedia: I know everything! Google: I have everything! Facebook: I know everybody! Internet: Without me you are nothing! Electricity: Keep talking bitches!
A man was crossing a road one day when a frog called out to him and said, "If you kiss me, I'll turn into a beautiful princess." He bent over, picked up the frog, and put it in his pocket. The frog spoke up again and said, "If you kiss me and turn me back into a beautiful princess, I will tell everyone how smart and brave you are and how you are my hero" The man took the frog out of his pocket, smiled at it, and returned it to his pocket. The frog spoke up again and said, "If you kiss me and turn me back into a beautiful princess, I will be your loving companion for an entire week." The man took the frog out of his pocket, smiled at it, and returned it to his pocket. The frog then cried out, "If you kiss me and turn me back into a princess, I'll stay with you for a year and do ANYTHING you want." Again the man took the frog out, smiled at it, and put it back into his pocket. Finally, the frog asked, "What is the matter? I've told you I'm a beautiful princess, that I'll stay with you for a year and do anything you want. Why won't you kiss me?" The man said, "Look, I'm a computer programmer. I don't have time for a girlfriend, but a talking frog is cool."
There was once a young man who, in his youth, professed his desire to become a great writer. When asked to define "Great" he said, "I want to write stuff that the whole world will read, stuff that people will react to on a truly emotional level, stuff that will make them scream, cry, howl in pain and anger!" He now works for Microsoft, writing error messages.
Algorithm. Word used by programmers when they don't want to explain what they did.
A system administrator has 2 problems: - dumb users - smart users
If at first you don't succeed, call it version 1.0.
Q: How many programmers does it take to change a light bulb? A: None, that's a hardware problem.
Murphy's Laws of Computing 1. When computing, whatever happens, behave as though you meant it to happen. 2. When you get to the point where you really understand your computer, it's probably obsolete. 3. The first place to look for information is in the section of the manual where you least expect to find it. 4. When the going gets tough, upgrade. 5. For every action, there is an equal and opposite malfunction. 6. To err is human.. to blame your computer for your mistakes is even more human, it is downright natural. 7. He who laughs last probably made a back-up. 8. If at first you do not succeed, blame your computer. 9. A complex system that does not work is invariably found to have evolved from a simpler system that worked just fine. 10. The number one cause of computer problems is computer solutions. 11. A computer program will always do what you tell it to do, but rarely what you want to do.